Information about Curling

 

Safety Tips 

Curlers get their “sea legs” on the ice after their first several games.  It’s normally not difficult to get around on the ice.  However, ice is ice, and if a curler is careless, a fall can result in serious injury. New curlers are cautioned to be very careful while moving or standing on the ice.  Even experienced curlers should pay attention to these cautions: 

 

*  Step onto the ice with your “gripper” shoe, and be careful!  Never use your slider foot to step onto the ice. 

 

*  Always be very careful when stepping off the ice.  Curlers are more likely to slip or fall when stepping onto or off the ice. 

 

*  Never stop a stone with your hand.  Your fingers can be crushed, especially if the stone hits another stone while you’re trying to stop it!  Never use your feet to stop a fast moving stone.  You could lose your balance and fall.  Use your broom or brush to stop a stone. 

 

*  Always carry your broom or brush, which you can use to avoid or break a fall in case you lose your balance.   

 

*  Never go onto the ice when your balance is impaired from sickness, excessive alcohol, etc.  A fall can cause serious injury! 

 

*  While sweeping, if you can’t keep up with a fast shot, back off!  Don’t risk a fall on the ice.    

 

*  When you first step onto the ice, take note of the ice conditions.  Sometimes the ice is more slippery than normal.  If so, use extra caution while walking on the ice.  Always watch where you walk!

 

Responsibilities of the Skip:

 

The Skip is responsible for:

1.   Having his/her rink present and ready to curl at the appointed time.

2.   Arranging a substitute as far in advance as possible when he/she will be absent for a match and advising the third of said substitution

3.   Ensuring the Match Secretary is advised of the match result 

 

Responsibilities of the Third:

    The Third is responsible for:  

1.   Knowing when s/he is to curl and being on hand at the appointed time.

2.   Arranging a substitute as far in advance as possible when he/she will be absent for a match and advising the skip of said substitution

3.   Posting the score at the completion of each end and measuring stones when necessary to determine scoring.

 

Responsibilities of the Second

1.    Knowing when s/he is to curl and being on hand at the appointed time.

2.   Arranging a substitute as far in advance as possible when he/she will be absent for a match and advising the skip of said substitution

3.   Updating the scorecard following the third’s agreement on the number of shots scored at the completion of each end.

Responsibilities of the Lead

1.    Knowing when s/he is to curl and being on hand at the appointed time.

2.   Arranging a substitute as far in advance as possible when he/she will be absent for a match and advising the skip of said substitution

3.   Tossing coin with opposition lead to decide order of play and colour of stones to be played.

 

 

 

General Rules:

 

§       In delivering a stone, once you cross the tee line the stone is in play and your may not return to the hack for another delivery

 

§       The hand must be clearly off the handle before the stone completely (i.e. back edge) passes over the near hog line.

 

§       A stone must finish inside the inner edge (closest to the rings) of the far hog line to be in play, except when it has hit another stone in play.

 

§       A stone that completely crosses the back line or touches the side board or side line is taken out of play.

 

§       Only one player from each team may sweep behind the tee line. Only the Skip or Third of the non-delivering team may sweep behind the tee line.

 

§       An opposing team’s stone may only be swept behind the tee line.

 

§       The delivering team has first right to sweep its stone behind the tee line, but shall not prevent the non-delivering team from doing so.

 

§       Only the Skip or Third of the non-delivering team may sweep their stones set in motion by the delivering team.

 

§       The sweeping motion must be from side to side across the stone’s running surface and must not leave debris in front of a moving stone.

 

§       All sweeping must take place no more than six feet in front of a stone in motion.

 

§       If you are sweeping and you burn a stone (i.e. touch the stone with your broom, foot or any part of your body or clothing) immediately remove the stone from play.

 

§       Only visual measurement of a stone, to determine which is shot stone is permitted while an end is in play.  A measuring device may be used only after an end is completed.  It should be used only by the Third or neutral referee.  No object such as a hat, glove, broom etc. should be placed on a stone to identify it for measurement.

 

§       Only the Third should be in the house when the score for an end is being decided.  Only they decide the score and post it on the scoreboard.

 

§       If any stone in question is moved before the agreement by both Thirds then the team moving the stone is assumed to have lost the measurement.  

 

§       It is everyone's responsibility to keep their sheet of ice clean and free of loose broom hair, lint, etc.

 

§       The toss of a coin will determine position (first or last stone) and color of stones played.

 

§       Winner of the coin toss selects either to have the first or last stone in the first end OR choice of stone colour.

 

§       Loser of the coin toss has remaining choice (position or colour).

 

§       Stones touching the sidelines or sideboards should immediately be taken out of play.  


 

Curling Etiquette

The Spirit of Curling

Curling is a game of skill and traditions. A shot well executed is a delight to see and so, too, it is a fine thing to observe the time-honored tradition of curling being applied in the true spirit of the game. 

Curlers play to win but never to humble their opponents. A true curler would prefer to lose rather than win unfairly. A good curler never attempts to distract an opponent or otherwise prevent him/her from playing his/her best. 

No curler ever deliberately breaks a rule of the game or any of its traditions. But, if he/she should do so inadvertently and be aware of it, he/she is the first to divulge the breach. 

While the main object of curling is to determine the relative skills of the players, the spirit of the game demands good sportsmanship, kindly feeling, and honorable conduct. 

This spirit should influence both the interpretation and application of the rules of the game, and also the conduct of all participants on and off the ice.

 
General Curling Etiquette

In addition to the “Rules of the Game”, there are rules of etiquette that every conscientious curler should observe.  These unwritten rules give a curler a feeling of well being and aid in the retention of the historic dignity of the game.  Every highly respected curler observes these courtesies.  

 

1.       Be on time!  You should be at the ice rink at least 15 minutes before your game. If you are late, you hold up seven other curlers.  Delays can be very annoying and upsetting.  If you must be late, or absent, let your skip know as soon as possible so s/he can take appropriate action.

 

2.       If you are the skip and your team is unable to play a scheduled event, advise the opposing skip as soon as possible.  Avoid the hard feelings created when one team is waiting to play and the other team fails to show.

 

3.       All curlers should appear on the ice with clean footwear.  Footwear used outdoors should not be used on the ice.

 

4.       When you arrive at the appointed time on the scheduled ice, greet each member of the opposing team with a hearty handshake, wishing him/her good curling.

 

5.       Once the game has started, avoid disturbing a curler in the hack.  Keep a reasonable distance, be silent, and motionless.  S/he must be able to concentrate on the shot.

 

6.       By deed or word, do nothing to distract or disturb the concentration of a player, particularly your opponents.

 

7.       Be ready to take your position in the hack as soon as your opponent has delivered his/her stone..

 

8.       Under no circumstances cross the ice when a stone is being played or when a player is in the hack.. When not sweeping or throwing their stones, the Lead and Second should remain between the hog lines and well to the side of the ice lane. 

 

9.       When your turn comes to sweep, look as though you are interested.  Be on the ice ready to sweep. 

 

10.   Keep your mind on your own game, never mind the score on the big game next door.  Keep alert and pay attention to every shot played in your game.  Paying attention to your own game will help with your knowledge of the ice.

 

11.   Be ready to commence sweeping immediately after your teammate releases the stone.  Avoid having to run from one hog line to the other before your can start seeping.

 

12.   Avoid gathering around the hack or house when the opponent is preparing to make a shot.  As a sweeper, your position is on the side lines between the hog lines.

 

13.   A Skip standing in the house should keep reasonably still, doing nothing to disturb concentration of the opposing player in the hack.

 

14.   Compliment a good shot by either side.  A curler never passes an adverse remark about a poor shot nor does s/he smile at an opponent’s misfortune.

 

15. Encourage your teammates and build their confidence, but avoid giving advice, unless it is asked for.

 

16. As a gentleman/woman – extend the same courtesy and consideration to other curlers that you would expect of them.  

17. Once you have delivered a stone, do not lie, kneel or press your fingers on the ice as your body heat will melt into the ice.

   18. At the end of the game, win or lose, give each of your opponents a hearty handshake, thanking him/her for the game.

 


 

 

Curling Scoring

Stones are identified by the color of the large disc on the top.  E.g. one team plays the red stones and the opposing team uses the yellow

 

In curling, each stone represents a potential point as long as it is anywhere in or touching the rings.  If a stone, say red, is to count, it must be closer to the center of the rings than any yellow stone.  Even if there are five or six yellows in the house, but a red stone is closer to the center, the red team will count a single point.  A team will receive one point for each of its stones that is closer to the center of the house than the opponent’s closet stone.

 

The Scoreboard

RED

4

5

 

 

 

 

6

 

 

 

 

 

 

SCORE

1

2

3

4

5

6

7

8

9

10

11

12

Blank Ends

YELLOW

1

 

2

 

 

 

 

 

7

8

 

 

3

 

The Score – the score is represented by the numerals in the center strip of the scoreboard. 

 

The Ends – A tab bearing the number of the end played is placed above or below the center numerals to represent the total points scored by the team up to and including that end.  For instance, in the 6th end, the red team scored five points, bringing their total score up to 7.  The red team had previously scored a point in each of the 4th and 5th ends.

 

Scoring – For any end in which the red team scores, a tab bearing the number of the end is hung above the numeral representing the total score for the red team up to that point.  Similarly, the score for the yellow team is recorded below the numerals.  Thus the scoreboard above reveals that at the conclusion of the 8th end, the score is 10-7 in favor of the yellow team.

 

Blank Ends – In case of a blank end where neither team has scored, the tab bearing the number of the end is hung on a nail provided on the left side or right side of the scoreboard.  In the game scored above, the third end was blank. 

 

Summary – Although this system is somewhat complex, it is nevertheless possible, once you understand it, to enter a rink late in the match and a glance at the scoreboard will give you an end by end account of the game up to that point.  It is really simple if you remember this:

There are two sets of numbers:

1.       Center numbers representing the total score

2.       Numbers above and below center, representing the ends.